Open seminar, Bergen, 25. November 10.00 – 17.00 |
Department of Information Science and Media Studies, University of Bergen |
10:00 | Rune Klevjer | Introduction |
10:15 | Espen Aarseth | The Game Studies Diaspora: how to study games in 2020. |
Andreas Lindegaard Gregersen | Social, social everywhere: Is autonomous game studies possible and/or desirable? | |
11:45 | Pål Antonsen | Self-location and interactive fictions |
John Richard Sageng | Conceptual Analysis and the Study of Games | |
LUNCH BREAK | ||
14:00 | Siw Othilie Haugen | Phenomenology and Computer Games |
Sebastian Möring | Playing is Caring – On existential structures of computer games | |
15:30 | Anita Leirfall | On Our Cognition of Real and Virtual Reality (Space) |
Johnny Hartz Søraker | Meaningfulness With(in) Games. On Finding Purpose With(out) Temporality, Efficacy and Life Story. |
The seminar will be held at the Studentsenteret building, seminar room A. Please contact Rune Klevjer at uib for inquiries. |