Bibliography

This is a wiki-based bibliography and everyone is invited to add references and annotations. It is organized by themes, and the same references might be listed under more than one theme. You can also add a new theme and add yourself as a section editor.

Ontological Issues

Section editor @johnsageng

Asheim, Olav. “Reality, Pretense, and the Ludic Parenthesis.” In The Philosophy of Computer Games, edited by John Richard Sageng, Hallvard Fossheim, and Tarjei Mandt Larsen, 233–257. Philosophy of Engineering and Technology 7. Springer Netherlands, 2012. http://link.springer.com/chapter/10.1007/978-94-007-4249-9_16.

This contribution considers the logical analysis of statements with reference to objects in computer games. It argues against contextualism and defends a form of realism for fictional objects. It relates to the following authors: Peter Ludlow, Espen Aarseth and Roman Ingarden.

Spatiality

Representation and Fiction

Embodiment

Affordances

Ethics

Phenomenology

Player Identity

Avatars

Defining Games or Computer Games

Simulation

 

 

test from Andrea

test from John McIntyre