A paper from our Nordic Workshops on the Philosophy of Games was just published by Juan Diego Bogotá, Ørjan Kines & David Ekdahl. It was presented at the workshop in Jyväskele. We will publish news about more journal articles moving forward.
Abstract This paper introduces co-constitutive imagination as a more robust form of social imagination than existing phenomenological accounts such as collective or shared imagination. While those models emphasize normativity and we-ness, they do not fully capture how people can imagine the same objects and worlds in a dynamically sustained way. Drawing on a descriptive analysis of the tabletop role‑playing game Dungeons & Dragons (D&D), the authors argue that imagination in D&D is not merely coordinated but co‑constituted between players. Co‑constitution involves reciprocal shaping of imaginative content that goes beyond coordinated alignment of actions or representations. As a result, what is imaginatively co‑constituted cannot arise independently from any single participant’s perspective. The paper identifies three central features of this process—accessibility, interdependence, and immersion—and argues that D&D provides a compelling case for rethinking social imagination as an intersubjective achievement grounded in ongoing reciprocal engagement.
