Base
Country | France |
Institutional affiliation | Collège de France |
Title | Post-doc |
Research interests relevant to game philosophy | I work primarily in metaphysics and aesthetics, with a strong interest in the philosophy of games. In my recent research, I have tried to develop a new account of the ontology of videogames. I also examined the various ways in which videogames could be seen as cognitively valuable. My current research is dedicated to issues surrounding virtual and augmented reality. I am also translating Grant Tavinor’s “The Art of Videogames” (Wiley-Blackwell, 2009) into French. |
Publications and presentations relevant to game philosophy | Papers « L’ontologie du virtuel ». Klesis, Revue Philosophique, vol. 52, 2022, p. 1-25. (http://www.revue-klesis.org/pdf/klesis-52-virtuel-declos-l-ontologie-du-virtuel.pdf) « Videogame Cognitivism » (2021). Journal for the Philosophy of Games, vol.3, n°1.(https://journals.uio.no/JPG/article/view/8104) « Fact, Fiction, and Virtual Worlds » (2020). In Pouivet, R. & Granata V. (Eds.), Épistémologie de l’esthétique, Presses Universitaires de Rennes, p.195-219. |
Keywords | videogames, ontology, epistemology, virtual reality |
Personal links | |
Name | Alexandre Declos |
Background | philosophy |