Bjarke Liboriussen

Base

Country

China

Institutional affiliation

School of International Communications / University of Nottingham Ningbo China

Title

Associate Professor in Digital and Creative Media

Research interests relevant to game philosophy

When I entered the interdisciplinary field of game studies twenty years ago, I found the philosophy of space and place a useful underpinning of efforts towards making landscape aesthetics and architectural theory useful for research into virtual worlds. I still do, but especially when it chimes with more recent interests in ecocriticism, queer ecology, cinematic adaptation and intermediality.

Publications and presentations relevant to game philosophy

“The Landscape Aesthetics of Computer Games.” Philosophy of Computer Games 2008 144–55 (2008). https://publishup.uni-potsdam.de/opus4-ubp/frontdoor/deliver/index/docId/2557/file/digarec01_08.pdf

“Craft, Creativity, Computer Games: The Fusion of Play and Material Consciousness.” Philosophy & Technology 26 (3): 273–82 (2013). http://link.springer.com/article/10.1007%2Fs13347-013-0120-0

“Videogame Adaptations as Opportunities for Remembering Gameplay.” Game Studies, vol. 23, no. 1, 2023, https://gamestudies.org/2301/articles/liboriussen_adaptations.

“Cinematic Videogame Adaptation: An Ecoqueer Perspective.” Edinburgh University Press. Forthcoming.

Keywords

Ecology, nature, landscape aesthetics, place and space, gender, queerness, queer ecology

Name

Bjarke Liboriussen

Background

Game studies