Veli-Matti Karhulahti




Institutional affiliation

University of Turku


Postdoctoral Researcher

Research interests relevant to game philosophy

Phenomenology, ontology, interpretation, aesthetics, philosophy of sport.

Publications and presentations relevant to game philosophy

Karhulahti, V. 2015. Adventures of Ludom: A Videogame Geneontology. Doctoral Dissertation. Doctoral Dissertation. University of Turku. Open access at

Karhulahti V. 2015. “Do Videogames Simulate? Virtuality and Imitation in the Philosophy of Simulation.” Simulation & Gaming, pp. 1–19.

DOI: 10.1177/1046878115616219.

Karhulahti V. 2015. “Defining the Videogame.” Game Studies: The International Journal of Computer Game Research, 15 (2).

Karhulahti, V. 2015. “An Ontological Theory of Narrative Works: Storygame as Postclassical Literature.” Storyworlds: A Journal of Narrative Studies, 7 (1), pp. 39–73.

Karhulahti, V. 2015. “Hermeneutics and Ludocriticism.” Journal of Games Criticism, 2 (1). Open access at

Karhulahti, V. 2014. “Fiction Puzzle: Storiable Challenge in Pragmatist Videogame Aesthetics.” Philosophy & Technology, 27 (2), pp. 201–220.

Karhulahti, V. & Arjoranta, J. 2014. “Ludology, Narratology and Philosophical Hermeneutics.” In Proceedings of Nordic DiGRA 2014. Digital Games Research Association. DiGRA. Open access at

Karhulahti, V. 2013. “Puzzle Is not a Game! Basic Structures of Challenge.” In Proceedings of DiGRA
2013: DeFragging Game Studies. DiGRA. Open access at

Karhulahti, V. 2013. “A Kinesthetic Theory of Videogames: Time-Critical Challenge and Aporetic Rhematic.” Game Studies: The International Journal of Computer Game Research, 13 (1). Open access at

Karhulahti, V. 2013. “Videogame as Avant-garde.” In Context Matters! Exploring and Reframing Games in Context, pp. 301–307. K. Mitgutsch et al (Eds.). New Academic Press: Vienna.

Karhulahti, V. 2012. “Suspending Virtual Disbelief: A Perspective on Narrative Coherence.” In Interactive Storytelling 5, pp. 1–17. D. Oyarzun et al. (Eds.). Springer-Verlag: Berlin.

Karhulahti, V. 2012. “Double Fine Adventure and the Double Hermeneutic Videogame.” In
Proceedings of Fun and Games 2012 Conference, pp. 9-26. R. Bernhaupt et al. (Eds.). ACM: New
Y ork.


Experience, art, artefact, esport.


Veli-Matti Karhulahti


Aesthetics, film, literary theory.