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Country | United Kingdom |
Institutional affiliation | Abertay University |
Title | Assistant Professor / Lecturer |
Research interests relevant to game philosophy | My current work focuses on the relationship between games and automation, with a particular focus on the concepts of self-play, play delegation and interpassivity. I look at various examples of self-playing games (e.g. idle games, semi-automated simulations, art projects such as Emissaries by Ian Cheng) and modes of play, which do not require the player’s direct participation. |
Publications and presentations relevant to game philosophy | SELECTED PAPERS Fizek, S. (2018, forthcoming). Interpassivity and the joy of delegated play in idle games. Conference proceedings of British DiGRA 2017, ToDiGRA Journal. Fizek, S. (2017). Człowiek i algorytm. Ku automatyzacji rozgrywki w grach crowdsourcingowych (Humans and algorithms. Towards the automation of play in crowdsourcing games). Teksty Drugie 2017, 3, (Second Texts Journal). Warsaw: IBL PAN. SELECTED PRESENTATIONS AND LECTURES Fizek, S. (2017). Interpassivity and the joy of delegated play in idle games. Presentation. Philosophy of Computer Games Conference, 28 Nov.- 1. 2017, Krakow, Poland. Fizek, S. (2017). Idle Games to Display. From Interactivity to Interpassivity. Presentation. Digital Games Research Association Conference, DiGRA UK, 5 May 2017, Media City UK, Salford, UK. Fizek, S. (2017). Games to (dis)play. Making sense of self-playing games. MIT Game Lab, 5 April 2017, Cambridge, MA, USA. Fizek, S. (2017). “Idle” games on display. From interactivity to interpassivity. Flipsides. 31 Jan. 2017, Goethe University Frankfurt, Germany. |
Keywords | games studies, media studies, digital humanities |
Personal links | |
Name | Sonia Fizek |
Background | literary studies, games studies, media studies, design |