Institute of Digital Games – University of Malta
|Research interests relevant to game philosophy||
My academic work takes place at the intersections of continental philosophy and the design of virtual worlds.
Most of my academic output looks at virtual worlds as instruments to prefigure and design ourselves and our worlds, and as gateways to experience alternative possibilities of being.
|Publications and presentations relevant to game philosophy||
– Gualeni, S. & Vella, D. 2020. Virtual Existentialism: Meaning and Subjectivity in Virtual Worlds. Basingstoke, UK: Palgrave Pivot.
– Gualeni, S. 2015. Virtual Worlds as Philosophical Tools: How to Philosophize with a Digital Hammer. Basingstoke, UK: Palgrave Macmillan.
For the complete list of my academic works, please check http://www.gua-le-ni.com/papers
Philosophy of Technology, Heidegger, Existentialism, Virtual Worlds research, Game Design
Game Design, Virtual Worlds Research, Existentialism, Game Studies, the Philosophy of Technology