Base
Country | Malta |
Institutional affiliation | Institute of Digital Games – University of Malta |
Title | Full Professor |
Research interests relevant to game philosophy | My academic work takes place at the intersections of continental philosophy and the design of virtual worlds. Most of my academic output looks at virtual worlds as instruments to prefigure and design ourselves and our worlds, and as gateways to experience alternative possibilities of being. |
Publications and presentations relevant to game philosophy | Monographs: ■ Gualeni, S. (2024, forthcoming), Il Videogioco del mondo: Istruzioni per l’uso. Palermo, Italy: Time0. ■ Gualeni, S. (2023), The Clouds: An Experiment in Theory-Fiction. New York, NY: Routledge. ■ Gualeni, S. & Fassone, R. (2022), Fictional Games: A Philosophy of Worldbuilding and Imaginary Play. London, UK: Bloomsbury Publishing. ■ Gualeni, S. & Vella, D. (2020), Virtual Existentialism: Meaning and Subjectivity in Virtual Worlds. Basingstoke, UK: Palgrave Macmillan. ■ Gualeni, S. (2015), Virtual Worlds as Philosophical Tools: How to Philosophize with a Digital Hammer. Basingstoke, UK: Palgrave Macmillan. For the complete list of my academic works, please check http://www.gua-le-ni.com/papers |
Keywords | Philosophy of Technology, Heidegger, Existentialism, Virtual Worlds research, Game Design |
Personal links | http://gua-le-ni.com |
Name | Stefano Gualeni |
Background | Game Design, Virtual Worlds Research, Existentialism, Game Studies, Science-Fiction, the Philosophy of Technology |