Tomasz Z. Majkowski

Base

Country

Poland

Institutional affiliation

Jagiellonian University in Krakow

Title

Assistant Professor

Research interests relevant to game philosophy

Having background in literary theory in general, and in Bakhtin in particular, I am interested in dialogical interaction between various aspects of the game itself and between game and it’s user. Also, I research carnivalesqe pleasures of video games, especialy grotesque image of the body, parodic properties of the games offensive content and joy of game violence. And there is hermeneutics and intertextuality I do in a spare time.

Publications and presentations relevant to game philosophy

Presentations:
“Of Certainty and Authenticity” – Berlin 2015
“The Carnivalesque and Freedom of Destruction in Video Games” – Instanbul 2014

Publications. So far, only avaliable in Polish.

• Gry wideo i kultura autentyczności, Homo Ludens , Poznań, nr 1 (3)/2011, s. 95-102
• Gra wideo jako model dobrego życia, Kultura Zabawy, red. T. Paleczny, R. Kantor, M. Banaszkiewicz, Kraków 2012, s. 153-165
• Złote Runo:. Gra wideo jako doświadczenie interpretacyjne, Olbrzym w cieniu, red. A. Pitrus, Kraków 2012, s. 177-179
• Ciało Lary Croft. Parodia i gry wideo, Czas Kultury 2 (185),2015, Poznań 2015, s. 117-124

Keywords

Bakhtin, laughter, parody, grotesque, hermeneutics

Name

Tomasz Z. Majkowski

Background

Literary theory, culture studies