6th Philosophy of Computer Games Conference, Madrid 2012
Keynote lecture:
Game Bodies (PCG2012)
Don Ihde
Keynote lecture:
In-Game: From Immersion to Incorporation (PCG2012)
Gordon Calleja
Dumb People, Smart Objects: The Sims and the Distributed Self (PCG2012)
Jeremy Tirrell
I play, therefore I am (PCG2012)
Adam Rafinski
Cybersport 2.0: Legitimization and Ethical Dimensions of Videogames (PCG2012)
Sean Naubert
A Phenomenological Account of the Playing Body in Avatar Based Action Games (PCG2012)
Paul Martin
Ethical Advocates in Dragon Age: Origins (PCG2012)
Carolyn Jong
Believe and Be Live: Entangled Experience in Halo (PCG2012)
Tom Hehir
Generic Experiences (PCG2012)
Andreas Gregersen
‘In The Game’? Embodied Subjectivity in Gaming Environments (PCG2012)
Robert Farrow & Ioanna Iacovides
Virtual Worlds and Moral Evaluation (PCG2012)
Jeffrey Dunn
Virtual Pets and the End of the World: Studying an MMOG’s Closure (PCG2012)
Mia Consalvo
Zero‐player games ‐ Exploring the distinction between Games as Artifacts and Games as Activities (PCG2012)
Staffan Björk & Jesper Juul
Paidea in Ludus: The Aesthetic and Technical Experience in Computer Game Play (PCG2012)
Dominic Arsenault
Vishnu and the Videogame: The Videogame Avatar and Hindu Philosophy (PCG2012)
Souvik Mukherjee
Adventure as Art: The Aesthetic Value of Puzzles (PCG2012)
Matti Karhulahti
Through the Image – Framing Videogame Play (PCG2012)
Gert Bruinsma
Representation Through Regulated Interaction (PCG2015)
Alex Baker-Graham